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using System;
using System.Linq;
using XenAdmin;

namespace XenAPI
{
    partial class GPU_group : IComparable<GPU_group>, IEquatable<GPU_group>
    {
        public override string Name()
        {
            string name = name_label;
            if (name.StartsWith("Group of "))
                name = name.Substring(9);
            return name;
        }

        public override string ToString()
        {
            return PGPUs.Count == 1 
                ? String.Format(Messages.GPU_GROUP_NAME_AND_NO_OF_GPUS_ONE, Name())
                : String.Format(Messages.GPU_GROUP_NAME_AND_NO_OF_GPUS, Name(), PGPUs.Count);
        }

        public bool HasVGpu()
        {
            return Connection.ResolveAll(PGPUs).Any(pgpu => pgpu.HasVGpu());
        }

        /// <summary>
        /// Has at least one supported_VGPU_type that is passthrough
        /// </summary>
        public bool HasPassthrough()
        {
            return Connection.ResolveAll(supported_VGPU_types).Any(supportedType => supportedType.IsPassthrough());
        }


        #region IEquatable<GPU_group> Members

        /// <summary>
        /// Indicates whether the current object is equal to the specified object.
        /// This calls the implementation from XenObject.
        /// This implementation is required for ToStringWrapper.
        /// </summary>
        public bool Equals(GPU_group other)
        {
            return base.Equals(other);
        }

        #endregion
    }
}
